Maxmod
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Global include of Maxmod for GBA. More...
#include <mm_types.h>
Enumerations | |
enum | mm_mixlen_enum { MM_MIXLEN_8KHZ } |
Precalculated mix buffer lengths (in bytes) More... | |
Functions | |
mm_bool | mmActive (void) |
Used to determine if a module is playing. | |
mm_bool | mmActiveSub (void) |
Check if a jingle is playing or not. | |
mm_sfxhand | mmEffect (mm_word sample_ID) |
Plays a sound effect with default settings. | |
mm_bool | mmEffectActive (mm_sfxhand handle) |
Indicates if a sound effect is active or not. | |
mm_word | mmEffectCancel (mm_sfxhand handle) |
Stops a sound effect. The handle will be invalidated. | |
void | mmEffectCancelAll () |
Stop all sound effects and reset the effect system. | |
mm_sfxhand | mmEffectEx (mm_sound_effect *sound) |
Plays a sound effect with custom settings. | |
void | mmEffectPanning (mm_sfxhand handle, mm_byte panning) |
Changes the panning of a sound effect. | |
void | mmEffectRate (mm_sfxhand handle, mm_word rate) |
Changes the playback rate for a sound effect. | |
void | mmEffectRelease (mm_sfxhand handle) |
Marks a sound effect as unimportant. | |
void | mmEffectScaleRate (mm_sfxhand handle, mm_word factor) |
Scales the rate of the sound effect by a certain factor. | |
void | mmEffectVolume (mm_sfxhand handle, mm_word volume) |
Changes the volume of a sound effect. | |
void | mmFrame (void) __attribute((long_call)) |
This is the main routine-function that processes music and updates the sound output. | |
mm_word | mmGetPosition (void) |
Get current pattern order being played. | |
mm_word | mmGetPositionRow (void) |
Get current row being played. | |
mm_word | mmGetPositionTick (void) |
Get current number of elapsed ticks in the row being played. | |
void | mmInit (mm_gba_system *setup) |
Initializes Maxmod with the settings specified. | |
void | mmInitDefault (mm_addr soundbank, mm_word number_of_channels) |
Initialize Maxmod with default settings. | |
void | mmJingle (mm_word module_ID) |
Plays a jingle. | |
void | mmPause (void) |
Pauses playback of the active module. | |
void | mmPlayModule (mm_word address, mm_word mode, mm_word layer) |
Play direct MAS file. | |
void | mmPosition (mm_word position) |
Set the current sequence [aka order-list] position for the active module. | |
void | mmResume (void) |
Resume module playback. | |
void | mmSetEffectsVolume (mm_word volume) |
Set master volume scale for effect playback. | |
void | mmSetEventHandler (mm_callback handler) |
Install handler to receive song events. | |
void | mmSetJingleVolume (mm_word volume) |
Use this function to change the master volume scale for jingle playback. | |
void | mmSetModulePitch (mm_word pitch) |
Change the master pitch scale for module playback. | |
void | mmSetModuleTempo (mm_word tempo) |
Change the master tempo for module playback. | |
void | mmSetModuleVolume (mm_word volume) |
Use this function to change the master volume scale for module playback. | |
static void | mmSetPosition (mm_word position) |
Set playback position (alias for mmPosition()). | |
void | mmSetVBlankHandler (void *function) |
Installs a custom handler to be processed after the sound DMA is reset. | |
void | mmStart (mm_word id module_ID, mm_pmode mode) |
Begins playback of a module. | |
void | mmStop (void) |
Stops playback of the active module. | |
void | mmVBlank (void) |
This function must be linked directly to the VBlank IRQ. | |
Global include of Maxmod for GBA.